#ifndef VERTEXDATA_H
#define VERTEXDATA_H

#include "Framework/Prerequisites.h"

namespace tyro
{
	namespace Graphics
	{
		class VertexData
		{
		public:

			VertexData(){}
			VertexData(VertexDeclaration* decl, VertexBufferBinding* bind);
			void InitVertexData( IDeviceBufferManager* mgr );

			VertexDeclaration* vertexDeclaration;
			VertexBufferBinding* vertexBufferBinding;

			size_t vertexCount;
			size_t vertexStart;

		protected:
			
		private:

			
		};

		

	}
}

#endif